Tag: Werewolf

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  • New Rules and Systems-Werewolf

    h3. [[Werewolf Rules Changes and Additions]] [[Werewolf Character Generation]] [[Werewolf Hindrances and Edges]] [[Auspices]] [[Tribes]] [[The Three Forms]] [[Gifts]] [[Fetishes]]

  • Auspices

    *Rahu: Full Moon, Warrior* The Rahu auspice is technically a blessing, but few werewolves look on it as wholly benign, for the gift of the full moon is mad fury. When Luna’s face is full, the spirit world becomes more dangerous. The moon’s wrath …

  • Tribes

    h3. *Blood Talons* Background: The Blood Talons are the followers of Destroyer Wolf, Father Wolf’s firstborn with Luna. Blood Talon’s claim that Destroyer Wolf is the strongest of all of Father Wolf’s children and that he (and the whole tribe by …

  • The Three Forms

    *Hishu-The Human* While in human form it is difficult to detect a werewolf, even for others of their kind. A werewolves DNA shows perhaps a couple of unusual genetic markers, but nothing that an average scientist would find disturbing. In this form an …

  • Fetishes

    h3. *Fetishes* All Uratha, even the Ghost Wolves, recognize the value of fetishes. Fetishes are what would otherwise be mundane items or elements fashioned together and made into vessels or traps for spirits. The spirits contained within these items …

  • Werewolf Rules Changes and Additions

    *Advancements* When you receive an advancement you may do the following things: • Gain a new Edge. • Increase a skill that is equal to or greater than its linked attribute by one die type. • Increase two skills that are lower than their linked …

  • Werewolf Character Generation

    *Step 1: Choose Auspice and Tribe* Choose one of the 5 Auspices and one of the 5 Tribes. You may want to look at the Gift lists or consult with your Game Master to determine an Auspice and Tribe that fits the type of character you want to play. *Step …

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